《温碧霞惊变》
类型:冒险 爱情 战争 地区:美国 年份:2002
主演:安德莉亚·隆多 肖恩·阿什莫 简·巴德勒 小迈克尔·贝瑞 伊丽莎白·卡布奇诺 多米尼克·霍夫曼 Lorenzo Antonucci 马克·塞特 Nathaniel Peterson Madeleine Coghlan 黛安·阿亚拉·戈德纳 杰基·达拉斯 塞缪尔·戴维斯
导演:吉姆·米可
更新:2025-12-18 14:09:41
简介:[□0□4.07.0216:03:□6]OpenGLExtensio□s:GL_□ES_depth2□,GL_ANGL□□stenci□□tex□□ring,GL_EXT_dep□h_□la□p□G□_NV_shader_□operspe□tive_interpolat□on,GL_CHR□MIUM_lose_conte□t,GL_ANGLE_progr□m_cache□control,GL_ANGLE_instanced_arrays,□L_EXT_disjo□nt_ti□er_qu□□y,GL_EXT□textu□e_type_□_10_1□_□0_REV,□L_C□ROMIU□□c□py_c□mpr□□se□□tex□ure,GL_OES_draw□elements_base_v□rt□x,G□_EXT_b□□nd_mi□ma□□GL□EXT_t□xt□re_c□mpre□sion□dxt1,GL□□V□EGL_□tream_□□n□umer_external,□L_OES_EGL_ima□e□external□GL_OES_comp□essed□EAC_RG□1_unsign□d_te□ture,GL_OVR_multiview,□□_OES_v□rtex_a□ray_object□GL□EXT_i□stanced_ar□ays,□L_O□S_texture_□loat,G□_EXT_base_in□tanc□,GL_O□S_rgb8_rgba8,GL_OV□_mult□view2,GL_CHR□M□UM_bind□g□nerate□□reso□rce□GL_A□GLE_renderability_valid□tion,□L_OES_texture_□t□nci□8,GL_A□GLE_co□□□texture_3d□GL_E□T_conservat□ve_dep□h,□L_OE□□c□mpressed_EAC_R11□unsigned_t□xture,G□□OES_com□ressed□ETC2_punchthroughA_sRGB8_alpha□texture□G□_ANGL□_memor□_size,GL_OES_compressed□□AC□R11_□igned_□exture,GL□ANGLE_□obust_client_□emo□□□GL_AMD_perfor□ance_monitor□GL_□ES_compres□ed□EAC_RG□1□sig□ed_t□xt□re,GL□WEBGL_video_texture,GL_EXT_textu□e_□□lter□anisotr□pic,□GL_EX□□bl□□d_func_□xt□n□□d,GL_ANG□E_□et_s□□ialized_context_string,GL_A□GL□_transl□ted_shader_source□GL_□ES_eleme□t_index_uint,GL_ANGLE_tex□u□□_comp□ession_dxt3□□L_ANGL□_m□lti_draw,□L_ANGLE_s□ader_pixel_□oca□_storag□,□L_ANG□□_req□est_□x□e□sion,□L_OES_EGL_im□ge,G□_□NGLE□□ase□□□rtex□□ase□□□□□ance,GL_O□S_□et_□rogra□□binary,GL_A□GL□_cli□_cull□dist□nce,GL_OES□draw_□uf□e□s_indexed□GL_EXT_□o□ygon_offset_clam□,□L_A□□LE_cli□_□ist□nce,GL_ANG□E□textu□□_compression_d□t□,GL□OES_surfaceless□c□□tex□,GL_NV_pixel□b□□f□r□object,GL_OE□_EGL□image_ext□rnal_e□s□3,GL□EXT_color_buffer□float,GL□NV_framebuffer_blit,G□_□XT_ren□er_snorm,GL□EXT_□exture_compression_bptc,GL_EXT_□exture_c□mp□essio□_rgtc,GL_EXT_□ead_□orm□t_bgra,GL_CHROMIUM_bi□d_uniform□location,GL□E□T_draw□□u□fers_index□d□GL_EXT_map_buffer_rang□,GL_OES_te□ture_border_c□amp,□L_OES_de□t□32,GL_ANGLE_sha□er_pixel_local_stor□ge_□oherent,GL□EX□_tex□□re_□ormat_BGRA888□,□L□EX□_□o□u□tness,GL□OES_□tan□ard_deriv□t□v□s,GL□□NGLE_get_tex_le□□l_parameter,GL_EXT_t□x□ur□_storage,GL_OES□tex□ure_np□t,GL_□□GLE_□ramebuffer_multisa□ple,G□_EXT_□npack□s□bimage,□L_A□GLE_p□□voking_vertex,GL_C□ROMIUM_cop□_textu□e,G□_E□T_texture_□g,GL_OES_co□pressed_□TC2_sRG□8_alpha8_text□re,GL_ANGLE_b□s□_v□rt□□_base_in□tance_shader_built□□,GL□□NGLE_l□□sy_□tc_de□ode□GL_EXT_texture_compression_□3□c□srgb,GL□OES_fbo_r□□de□_□□□map,□L□□XT_dis□ard_framebuffer□GL_O□S_ma□bu□fer,GL_O□S_te□ture_half_float_linear□GL_EXT□clip_control,GL_EXT_textur□_b□rder_□la□□,GL_OES_s□ader_□ultisample_in□erpol□tion,G□_EXT_shade□_texture□lod□G□_EXT_texture_m□rror_clamp_to_edg□,GL□OES_packe□_depth□stencil,GL_A□GLE_texture_multi□ample□G□_EXT□co□or_buffer□half_□lo□□,GL□□ES_com□ress□d_ET□2_□uncht□roughA_□GBA8_tex□ure,□L_□ES_t□xture_half_fl□at,□L_□XT_deb□g_lab□l,GL_AN□LE□pack_reverse_row□order□GL_E□T_dra□_b□ffers,GL_N□_pack_subim□ge,G□_OES_co□pres□□d_ETC2_R□BA8_textur□,GL_EXT_EGL_i□age_external_wrap□mo□es,□□_OES_texture_float_linear,G□□□XT_draw_ele□□nts_base_vertex,GL□□X□_sRG□,GL_CHROM□UM_syn□_□□□r□,GL_EXT_multi_d□□w_indirect,□□_KHR_par□llel_shader_com□ile,□L_ANGLE_framebuf□er_bli□,GL_□XT_f□oat_ble□d,GL□EXT_multisamp□ed_□□nde□_□o_t□xture,GL_□□T_textur□_□orm16,G□_ANGLE□client□arrays,GL□NV_□ence,□L_ANGLE_t□x□u□e_□sage,□L_EXT_clip_cull_□□st□nc□□□L□EXT_frag_depth,GL_A□GLE_□ul□ivi□w_mu□tisa□p□e,GL_OES_compre□sed_ETC2_RGB8_□e□tu□e□GL_AN□LE_depth_texture,GL_□NGLE□□□ly□on_mo□e,G□_EXT_occlusion_□□ery_bo□lean,GL_EX□_d□□u□_□ark□□,□L_OES_compr□s□□d□ETC2_sR□B8_textur□□GL_OES_□a□ple_variable□,GL_□HR_debug□2024.07.□216□03□06]OpenG□Exte□sions□GL_OES_depth24,GL_ANGLE_stencil_texturing,GL_EXT_depth_clamp,GL_N□_shader_noper□pec□ive□inte□pol□tion,□□_C□ROMIUM□□□□e_context,GL_ANGL□_program_cache_c□ntrol□GL□ANGL□□instanced_arrays,GL□EX□_disjoin□_□imer_query,GL_EXT_t□xture_type_2_10_10_10_REV,GL_CHROMI□M_copy_compressed□□exture□GL_□ES_draw_elem□nts_b□s□_vertex,□L_EXT_blend□min□ax,GL_E□T_textu□e_c□mpr□ssion_d□t1□□L_NV_EGL_stream_□on□umer□exte□nal,GL_OES_□GL_image_external,GL_O□S_co□pressed_EAC_R□11_unsigne□_texture,GL□OVR_multiv□ew□GL_OES□ve□t□x□array_ob□ect,□L_EXT_i□stanced_a□r□ys,GL□OES□texture_fl□a□,G□_EX□□□ase_inst□nce,GL_OES_rgb8_r□□a8,G□_□VR_multiview2,GL_CHROMI□M_bind_ge□e□a□es_resource,GL_AN□LE□□enderability□□□l□□ation,GL_O□□_texture_st□ncil□,GL_ANGLE_co□y_tex□ure_3d,GL_EXT_□o□□□rvati□e_de□th,GL_OES_co□p□es□e□_E□C_□11_unsi□□e□□□□□tu□e,GL_OES_co□pressed_□□C2_punchthrough□_sRGB□_alpha_texture,□L□ANGLE_me□ory_□iz□,GL□O□S_compressed_EAC_R11_signed_texture,GL_ANGLE_robust_client_mem□□y,□L_AMD_performance_m□ni□□r,GL_OES_compressed□EAC□RG11_s□gned_texture,G□_□EBG□_vid□o_□e□tu□e□□L□E□T_□exture_filter□an□sot□opic,,GL□EXT_bl□n□_f□□c_extende□,GL_□NGLE_□et_ser□alize□_□□□text_string,G□_ANGL□_trans□ated_sh□der_□o□rce,GL_OES_elemen□_index_u□n□,□L_ANGL□_text□□e_compre□sion_dxt3,G□_□NGLE_multi_draw,GL_A□GLE_shader_pixel_local_□to□□ge,G□_ANG□E_reques□_exten□ion,G□_OES_EGL_image,G□□AN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