《mm131陈思淇》
类型:恐怖 战争 冒险 地区:西班牙 年份:2006
主演:彼得·弗兰森 罗纳-李·西蒙 弗兰克·格里罗 凯文·扬森斯 西蒙·万
导演:Calvin Morie McCarthy
更新:2026-02-07 11:31:09
简介:[2□□4.07□0216:03□0□□OpenGLExt□n□ions:G□_OES_dept□24,G□_□NG□□_st□ncil_textu□ing,□L□E□T_depth_clamp,GL_□V_shade□_□opersp□□t□ve□interpolat□o□□GL_CHROMI□M_lose_c□□te□t,GL_ANGLE_pro□ram_cache□contro□,□□_ANGLE_□n□tan□e□_□rr□ys,GL_E□T_disjoint_timer□q□e□y□□L_EXT□textur□□type_□□1□_10_10_REV,GL_CHROMIUM_c□py□□omp□essed_textu□e,□L_□□S□draw_□lement□_base_vertex,GL□□XT_□l□nd_mi□max,GL_□X□_texture_compression_dxt1,GL_NV□EGL_strea□_c□n□um□□_exte□nal,GL_OES_E□L□image_ex□ernal,GL_O□S_compressed_EA□_RG11_unsi□ned_texture,G□_□VR□mu□tiview□G□_OE□_v□rtex_array□object,GL_EXT_inst□nced□a□□□ys□G□_OES_texture_flo□□,GL_EXT_□ase□i□s□ance□G□_OES_rgb8_r□ba8,□L_OVR_multiview2□GL_CHR□□IUM_bind□gene□ates_resou□ce□GL_ANGL□_renderability_val□dation,GL_OES_texture□sten□il□,GL_A□GLE_copy_te□ture_3d,GL_EXT_cons□rv□tive_depth,□L_□□S_com□r□sse□_EAC_R11_un□igned_texture,GL_OES_co□press□d_ETC2_punchth□ough□□s□□B8_alpha_texture,GL□□NGLE_mem□ry_size,GL_OE□_□ompr□ss□d□EA□_□11_si□ned_t□xture,GL_ANGLE_robust_cl□ent_memory,□L_AMD_perfo□ma□ce_m□nitor,G□_□□S_□ompr□ssed_EAC_R□11_sig□ed_□exture,GL_WEB□□_video_texture,GL□EXT_texture□filter_anisotropic,,GL_EXT_blend□fu□c_exte□ded,□L_AN□LE_get_serialized_c□□text_string,GL_ANG□E_t□an□lated_shader_so□rce,GL_OE□_eleme□t_in□□□□u□nt,GL_A□□L□_texture_c□mp□□ssion_□□t3,G□_ANGLE□multi_draw□□L_A□GLE_shader_pixel_local_stora□e,G□□ANGLE□□eques□_ext□nsion,GL_OES_EGL_image,G□□□N□LE□base_vertex□base_□nstance,GL_OES_get_program_□□nary,GL_ANGL□_cl□p_□ull_□istance,GL_OES_draw_b□ff□□s_inde□e□,GL_□XT_polygon□offset□c□□mp,GL_APPLE_clip□di□tance,GL_ANGL□_text□re_compr□□sion_dxt5,□L_OE□_□ur□aceles□_con□ext□GL_□V_□ixel_buffer_objec□,GL_OES_EGL_image_□xter□□l_e□□l3,GL_EXT_□□lor_buffer_fl□at,GL_NV_□ramebuffer_blit,GL_EXT_render□sn□rm,□L_E□T□tex□ure□comp□ession_bptc,□L_EXT_texture□com□re□□□o□_rgt□,GL_EXT_read_f□rmat_b□ra□□L_CHROMIU□_□ind_un□form_location,G□_□XT_draw_□uffe□s_indexed,G□_EXT_map_buffer_rang□,GL_OES_□extu□e_border_clamp,GL_OES_de□th32,GL_□NG□E_s□ader_pixel_loc□l_storage_coher□nt,GL_EXT_texture□forma□_BGRA8□8□,GL□EXT_rob□stn□ss□GL_OES_standard_□eri□ati□e□,GL□ANGLE_get□tex_l□vel_p□rame□□r,G□_E□T_texture□storage,GL_OES_te□tur□_npot,GL_□NG□E□fr□mebuffe□_m□l□□sampl□,G□_EXT_unp□ck_subimage,GL□A□GL□_provoking_□e□te□,□L_CHROMIUM□co□y_texture,G□_EXT_t□xt□re_rg,GL_OES_comp□essed_□TC2_sRGB8_a□pha8□texture,□L_□NGLE_base_□ertex_b□□e_instan□e_□hader_b□i□tin,GL_□□GLE□lossy_etc_dec□de,GL_EXT_texture_co□p□ession_s3tc_srgb,GL□OES_fbo_re□der□m□pm□□□GL_EXT_d□s□a□d_fr□□ebuffer,G□_OES_m□□b□ffer,GL_OES□text□re_□alf_□loat_l□near,GL_EX□□cl□p_contr□l,GL□EX□_textu□□_bo□der_clamp,G□□OES_sha□er_□ultis□mple_□n□e□p□lation,GL_EXT_shad□□_te□ture_lod,□L□EXT_textu□e□mirro□_c□amp□□o_edge,GL_OES□packed_d□□th_□□encil,GL_ANGLE_te□□ur□_multisample,GL_EXT_color_buffe□_half_float,GL_OES□compre□sed_E□C2_pun□hthro□ghA_RGBA8_tex□ure,GL_OES_t□xture_half□float,GL_EXT_debu□_l□bel,GL_ANGLE_pack_revers□_row_o□□□r,GL_EX□_dr□w□bu□□ers,□L□NV_pack_su□im□ge□GL_OES_comp□essed_ETC2_RGBA8_t□xture□□L_EXT_EGL□□mag□_ext□rnal_wrap_modes□□L_□ES□□extur□_floa□_□inear,□L_E□T□draw_el□m□nts_base_vert□x,GL_EXT_sRGB,G□□CHROMIUM_sync□query,GL_EX□_□ulti_draw_in□ire□t□GL_□HR_parall□l□shader_compile,GL_ANGLE□f□ameb□f□er_b□it,GL_EXT_float_blen□,GL_EXT_□ultisampled_re□□er_t□_t□xt□re,GL_EXT_texture_nor□16,GL_AN□LE_□lient_arrays,GL_□V_□ence,GL_ANGLE_te□ture_usa□e,GL_EXT_cl□p_cu□l_di□tanc□,□L_EXT_□rag_dep□h,GL_□N□LE_multiv□ew_m□□tisa□ple,GL□OES_com□res□□d_E□C2_R□B8_texture,GL_ANGLE_dept□_texture,GL_ANGLE_polygon_mode,G□_□XT_oc□□□□ion_□□ery□bool□an,G□□EXT□□eb□□_marker,GL□OES_c□m□resse□_ETC2□□RGB8□texture,GL_OE□_s□mple_v□□ia□les,□L_KHR_deb□g[2□24.07.0216:03□06]□pen□LExtensi□ns:GL_OE□_de□t□24,GL_A□GLE_□tencil_texturing,□L□EXT_depth_cla□□,GL_N□_shader_noper□pective_□nterpolation,□L_CHROMIUM□los□_context□□L_ANGLE_□rogr□m_cache_c□ntro□,G□_ANGLE□instan□□□_arrays□GL_EX□_disj□i□t_t□mer_quer□,GL_EXT_□exture_t□pe_2□10_10□10_RE□□GL_CHROMIUM_□o□y_compressed_tex□ure,GL_O□□□draw_element□_bas□_v□rtex,GL_EXT□bl□nd_min□□x,GL_EXT□tex□ure_compression□dxt1,G□_NV_EGL_str□am_c□nsumer_e□t□□nal,GL_OES_EGL□image_exte□na□,GL_OES_compr□ss□d_EA□_□G□1_unsigned_texture,GL_OVR□multiview,GL_OES_□ertex_□rray_object,GL_EXT_in□□anced_a□r□y□,GL_O□S_textu□e□float,GL□EXT_bas□_in□t□nce,GL_OES_r□□8_rgba8,GL_OV□_mu□tiv□ew2,GL_CHR□MIUM_□in□_generates_res□ur□e,GL_ANGLE_rend□r□□ility_validation,GL_O□S_tex□ure_ste□cil8,GL□□NGL□_co□y_texture_3d□GL_EXT_con□er□ative_depth□GL_OES_co□pressed_E□□_□11_uns□gn□d_texture□GL_O□S_co□pr□sse□_ETC2□punch□hr□ughA_sRGB8_a□p□a_□exture,GL_ANGL□_□emory_□ize,G□_O□S_compresse□_EA□_R11_s□gned□texture,G□□ANG□E□robus□_client_□emor□□GL_AMD_per□or□ance_mo□itor,G□_OES□c□mpr□ssed_EA□_□G□1_sig□ed_texture,GL□W□□GL_□□d□o□texture,GL_EXT_te□tu□e_filter_□nisotropic□,GL_EXT_blend_func_extende□,GL_ANGLE_get_seriali□e□□c□nte□t_□t□□□g,□L_ANGLE_trans□ate□_□hade□_s□urce,GL_OES_element_index_uint,GL□ANG□E_t□□ture_□□mpress□on□d□t3,GL□A□GLE_multi_draw,GL_A□GLE_shade□_p□□el_local_storage,G□_A□GLE_re□ues□□extension□GL_O□S_EGL_□m□ge,GL_ANGL□_base_ve□t□x_ba□e_i□stance,GL□OES□get_pr□gr□m□b□nary,GL□ANGLE_clip_cull_distance□GL_OES_draw_bu□fers□in□exed,GL_EXT_polygo□_offset_cla□p,G□_□PPLE_clip_distan□e,□L_A□GLE_t□xture_compress□on_d□t5,□L_OES_surface□ess_□on□ext,GL_NV_pixel□b□ffer_object□GL_OES_EGL_i□□ge_□x□ern□l_essl3□GL_E□□_color_buffer_f□oat,G□_NV_fra□eb□ffer_blit,GL_E□T□□end□r_snorm,GL_EXT_□□□□ure_compression_bptc,G□□EXT_t□xture_compre□sion□rg□c,GL_EXT_read_format_bgr□□GL_CHROMIUM_bi□d□□nifo□m_locatio□□GL_EXT_draw_□uffers_indexed,GL□EXT_ma□_buffer_□□nge,GL_OES_textur□_□o□der_clamp,GL_OES□depth32,GL_AN□LE_shader_pixel_lo□□l_□torage_coherent,G□_□□T_texture_for□at_BGRA8888□GL_E□T_ro□ust□e□□□GL_□ES_s□an□ard□der□vative□,GL□ANG□E_get_tex_lev□l□para□eter,GL_EXT□□exture_storage□GL□OES_tex□□re_n□ot□GL_ANGLE_framebuffer_multisample□GL_□□□□un□ack_s□□image,GL_ANGLE_□□ovoking□vertex,GL_CHRO□IUM_c□p□_t□xture□GL_EXT□te□tur□_rg,GL_OES_c□mpres□e□_□TC2_sRG□□_alp□a8_text□re,G□_ANGLE_base_vert□x_bas□_instance□sha□er_builtin□GL_ANGLE_lossy_et□_decode,□L_EXT□tex□ure_compres□ion_s3tc_srg□,GL_OES_fbo_r□nd□r_mipmap,GL_EXT_□□scard_□rameb□ffer,GL_O□S_mapbuffer,GL_OES_□□xtu□e□half_fl□at_li□□a□,GL_EXT_clip□c□ntr□l,GL_EXT_tex□ure_□o□der_c□amp□GL_OE□_shader_mult□sample_interp□l□tion,GL_□□T□shader_□exture_□o□,GL□EXT_textu□e_m□rror□clamp□t□_edge,GL□OES_packed_dept□_stencil,□L_ANG□E_t□xtu□e□□ultisa□ple,GL_EXT_co□or_b□ffer_half_float,□L□OES_compressed_ETC2□□□nchth□oughA_RGB□8_□exture,□L_O□S_□□xture_half□f□o□t,GL_EXT_debug_la□□l,GL_ANGLE_p□ck_reverse_□ow_order,G□_E□T_draw_buffers□G□_NV_pac□_□ub□m□□e,G□_OES□compressed_ETC2□RG□A8_texture□GL_EX□_E□L_i□age_ex□ernal_wrap□modes,GL_OES_t□xture_□loat_□ine□r□GL□EXT_draw_elements□b□se_ver□□x□G□_EXT_sRGB,GL_CHROMIUM_syn□_query,G□_□XT_multi_d□aw□indirect,GL_KHR_parallel_shader□compile,GL_ANGL□_fr□□ebuffer_b□it,GL_□XT_f□□at_blend,G□_EXT_□□ltisampled□r□n□er□to□texture,□L_□XT_tex□ure_nor□16,GL_ANGLE□clien□_a□□ays,□L□□V_fe□ce□GL□ANG□E_texture_usage,GL_EXT_c□ip_cull_□is□a□ce,GL□EXT_□rag□□epth,GL_ANG□E_mult□v□e□_multisam□le,GL_O□S_□o□pr□ssed_ETC2_RGB8_tex□u□e□□L_ANGLE_dep□h_textur□,GL_A□GLE_pol□gon_mode,□L_EXT_occ□u□ion_query_boolean,GL_E□T_debug_marker□GL_□ES_compressed_ETC2_sRGB8_texture,GL_OES_sample_variab□□s,GL_KHR_debug□2024.0□.021□:0□□06]□penGLEx□ensions:G□_OE□□depth24,GL_AN□□E_st□n□□l_texturing,□□_E□T_d□pth_□lamp,GL_NV_shader_noperspect□ve_inte□pola□ion□GL_CHROMIUM_lose□cont□□t,GL_□NGLE_□r□gram_c□c□□_c□ntro□,GL_AN□LE_instanced_a□r□ys,GL□□XT_d□s□oint□timer_que□y□GL□EXT_□□xture_type_2_10_10_10_REV,GL□CHR□MIUM_cop□_compresse□□t□□t□r□,GL_OES_draw_□le□e□ts_ba□e_verte□,GL_E□T_blend_mi□m□□□□□_□XT_texture_compre□sion_dxt1,GL_NV□EGL_□tr□am□□ons□mer_ex□ernal,GL_OES□EGL_image□external,GL_OES_□ompressed_E□□_RG11_□□si□ne□□text□r□,GL_OVR_multiview□GL_OES_vertex_arra□_o□ject,GL_EXT□instance□_□□rays,G□_OES_texture_float,GL_EX□_base□instan□□,□L_OES_rgb□_rgba8,GL_OVR_m□ltivie□2□GL_CHROMI□M_bind_□enerates_resou□□e,GL□ANGLE_r□nderability_□alidation,G□_OES_textu□e_s□□n□il8,GL□□NG□E□□opy_texture_3□,GL□□XT□co□servative□dep□h,GL_OES_compressed_E□C_R11_unsigned_te□ture,GL_OES_□ompre□□ed_ETC2_□unchthrou□hA_sRGB8_a□□ha_texture,GL_ANGLE_memo□y_si□e,GL_OES_comp□essed_EAC_R11_signed_□exture,□L□ANGLE_rob□st_cl□en□_memory,GL_AMD□perfor□□n□e_m□nitor,GL_OES_co□p□essed_EAC_RG11_sig□□d_texture,GL□WEBG□_video□□extu□e,GL_EXT_t□□ture_fi□ter_anisotropic,,GL_EXT□blend_fu□c_extende□,GL□ANGLE_get_seria□iz□□_□ontext_str□ng,GL_□NGLE_tra□sl□ted_sha□er□sou□ce,GL_OES_e□ement_in□ex_uint,GL□A□GLE_tex□ure_comp□□ssion_d□t3,GL_ANGLE_multi□d□aw,□L_AN□LE_shader_p□xel_lo□al□storage,GL_ANGLE_request_extension,GL_OES_EGL_image,□L_AN□LE_base_ve□tex_base_i□stance,G□_□ES_get_pr□gram_binary□GL□ANGLE_clip_c□ll_d□stan□e,□L_O□S_draw□buf□ers_indexe□□GL_EXT_p□lygon_offs□t_clam□,GL_APP□E_c□ip_dist□nce□GL_A□G□E_textur□_com□□essi□n_□xt□□GL_OES_surfa□□less□context,GL_NV_pi□e□_buffer_o□□ec□,G□□O□S□□GL_image_□xternal_essl3,GL_EXT_color□bu□fer_fl□at□GL_N□□□ramebuffer□bl□t,GL_E□T_rend□r_□norm,GL_□XT□textur□_□o□pression_b□tc,G□_EXT_t□xture_co□pression_rgtc,GL_EXT_read_format_bgr□,□L_CHROM□□M□bind_□nifo□m_location,G□_EXT_dra□_□□ffers_indexed,GL_EXT_□ap_buffer□range,GL_OES_texture_□o□□er_clamp,GL_OE□_depth32,GL_ANG□E_sh□der_□ixel_local_□torage□c□he□ent,GL_EXT□tex□ure_for□at_□GRA8888,GL_E□□□robustness,□L□OE□_standa□d_d□ri□ati□es□G□_AN□LE_get_tex_level_parameter,GL_EXT_textur□_storage,GL_OES_te□tu□e□npot,G□_ANGLE_frame□uffer_mu□t□sa□□l□,G□_EXT_unpack_subimage,GL_ANGLE□prov□king_v□□tex□G□□CH□OMI□□_copy_□□xt□r□,GL_□XT_texture_rg,GL_OES_c□mpre□sed_ETC2_sRG□8_a□pha8_texture□GL_ANGLE_base_vertex_ba□e_instance_sh□□er_builti□,GL_□NG□E_lossy_etc_decode,G□_□XT_te□□ure_comp□es□ion_s3tc_srgb□□L_OE□_fb□_ren□er_□ip□□p,GL_EXT_discar□_framebu□fer,GL_OES_mapbuff□□,GL_OES_□ex□ure_half_□loat_linear,GL_EXT_c□i□_c□ntrol□GL_EXT□text□re_border_□lamp,□L_OES_shader_m□ltisample_interpola□ion,GL_□X□□s□ader_texture_lod,□L_EXT_texture_m□rror□□la□p_□o_ed□e,GL_□ES_packed_depth_stencil,G□_ANGLE_te□ture_multisample,GL_□XT_color_buffer_□alf_f□oat□GL_OES_com□ressed_ETC2_p□□chthroughA_RGBA8_texture,GL_□ES_te□□ure_hal□_f□□□t□GL_EXT□debug_lab□l,GL_AN□□E□pack_reverse_row_order,GL_EXT□d□aw_buf□er□,GL_□V_p□ck_subimage,□□□OES□c□mp□□sse□□ET□2_RGBA8_text□□e,GL□E□T□EGL□image_□xternal_wrap_□o□□□,□L_OES□t□□ture_fl□at_linear,GL_EXT_dr□w_element□_ba□□_vert□x,GL_EXT□sR□B,GL□□□ROM□UM□sync_query,GL_EXT_multi_draw_indirect,GL_KHR_parallel_shader_co□□ile,GL_ANGLE_fr□mebuffer_blit□GL_E□T□float_blend,GL_E□T_multisampled□□ender_to□tex□ure,GL□E□□_texture_n□r□□6,□L□ANGLE_clie□t_□rr□ys,GL_NV_fence,GL_ANGLE_texture□□s□□e,GL_□XT_□li□_cull□□istance,GL_□□T□frag_depth,GL_A□GLE_mu□t□view_mu□tisa□ple,GL_OES_compre□sed_□TC2□RGB8_t□xture,□L□ANGLE_depth_tex□ure□G□□ANGLE□poly□on□m□□□,G□_EX□_o□clus□□n_q□ery_boole□n,GL□EXT_debug□marker,GL_OES_c□m□□essed□□T□2_□RGB8_textur□,GL_□ES_sa□ple_variab□es,G□_KHR_d□bug[2024.0□.□216:03:06]Op□nG□Exten□i□ns:GL_OES_depth□4,G□_□□G□E_st□n□□l□tex□uring,GL_EXT_de□th_clamp□GL□N□□shade□_noperspe□□ive_interpo□ation,GL□C□ROMIUM_lose_cont□xt,GL_ANGL□□program_□ach□_□ontr□l,G□_ANG□E_□ns□anced_□r□□ys,□L□□XT_di□joint_ti□er_q□ery,GL_EXT_t□xture_typ□_2_10_10_10_□□V,GL_CHROM□UM_copy_compressed_te□ture,GL_OES□draw_□lements_ba□e_□□□te□,GL_EXT_blend_minmax,GL_□□T_texture_c□mpression_dxt1,GL_□V_E□L_st□□a□_consu□er_□xtern□l,GL_□ES_EGL_□m□g□_ex□ernal,GL_OES_compres□ed_□AC□RG11_unsi□ned_textur□□□L_OV□_□□ltiview,G□_OES_vert□□_array_□b□□ct□GL_EXT_□n□tance□_arr□ys,GL_OES_□exture_flo□t,G□_□XT_b□se_in□tance,□L_OES_rgb8_rgba8,GL_OVR_mu□tiview2,G□_CHR□M□U□_□i□d_gen□□ates_□esource□GL_ANGLE□rendera□ili□□_vali□□□i□n,GL_□ES_□□xture_stencil8,GL_A□GLE_co□y□tex□ure_3d,GL_EXT_□ons□rv□□ive□depth,GL_OES_com□□essed_EAC□□1□□uns□□ned_te□ture,GL_□□S_compressed_ETC2_punchth□□ughA_s□□B8_a□ph□_texture,GL_ANGLE_memory_s□ze,GL_O□S_com□ress□d_EAC_R1□□signed_□e□ture,GL_ANGLE_robust□c□ient_mem□ry,GL_A□D_pe□f□rmance_m□nit□r,G□_OES_comp□essed_EAC_R□11_sig□ed_te□ture□GL_WEBGL□vide□_□extu□e,GL_EXT□te□ture_filter_an□sotropi□,□GL_EX□_blend□func_ext□n□e□,GL_ANG□E_□et_ser□al□zed_context_strin□,GL_A□GLE_translated□shader_source,GL□□ES□□lement_index_□int,GL□ANG□E□text□re□co□□ression_dxt3,GL_ANG□E_□ulti_draw,□L_□NGLE_s□ader_pixe□_□ocal_sto□a□e□GL_A□□□E_reques□_ext□□sion,GL_OES_EGL_image□GL□ANGLE_□as□_vertex_ba□□□□ns□ance,GL□□□□_get_p□og□a□_binary,GL_ANGLE_cl□p_cu□l_distance,GL_□ES□dr□w_buffe□s_in□exed,GL_□XT_p□□ygon_offset□□lamp,GL_APPLE_clip□distan□e,GL_ANGLE_t□xtur□_compression_□xt5,GL_OES_surfaceless□context□GL□NV_pixel□b□□fer_□bject,GL_□ES_E□□_i□age_ex□ern□l_ess□3□GL_□X□_color_buffer_flo□t,G□_NV_frame□uff□r_blit,GL_□XT_re□de□_s□□rm,□L_E□T_te□ture_c□mpres□ion□bptc□□L_□XT_t□xture_c□mpression_rgtc,□L_□XT_read_format_bg□a,GL_CHROMIUM_bi□d_un□form_locatio□,GL_EX□_dra□_buffers_i□dexed,G□□□□T_□ap_buffer_range□GL_OES_te□ture_border_clamp,GL□OE□_depth32,□L□ANGLE_shade□_p□x□l_l□cal_storage_co□erent,GL_EXT_text□re□forma□_BGRA88□8,□L_EX□_r□bu□tne□□,GL_□ES_stand□rd_de□ivativ□s,G□_AN□□E_g□t_tex_level_parameter,GL_E□T□texture_st□rage,□L_OES□te□t□re_npot,GL_ANG□E_framebuf□e□_mu□t□sample,G□_EXT_un□ack_subimage,GL_ANGLE_p□ovoking_v□□tex,□L_CHR□MIUM□copy□text□□e□G□_E□T□tex□ur□_rg,GL_OES_com□res□ed_ETC2□sRGB8_alpha8_□extu□e,GL□A□□LE_□ase_□erte□_base□instance_□h□der_builti□,GL_A□GL□_lossy_etc□decode,GL□EXT_textu□e_compressi□n_□3tc_srgb□GL_□ES□fbo_r□nd□□_□i□□ap,GL□EXT_disca□d_framebuffer,G□_□ES_mapbuffer,GL□OES_te□ture_ha□f□□loat_linear,GL_E□T_clip_c□ntrol,GL_E□T□texture_border_cl□mp,GL_O□S□shade□□multisample_interpol□tion,G□_E□T_shader_texture_lod,GL_EXT□texture_mi□ror_cla□□_to□edge,GL_OES□packed_depth_stenc□l□GL_ANGL□_texture_multis□m□l□,G□_EXT□col□r_b□□fer_hal□_float□GL_OES_co□pressed_□TC2_punchthroughA_RGBA8_□exture,□L_OES_tex□ure□h□lf_float□GL_EXT_d□□□g_la□el,□L_ANG□E_pack_□everse□□□w_ord□r,G□_EXT_draw_buffers,GL_□V_pack_□ub□mage,GL_O□□_c□mpr□ssed_E□C2_RGBA8_t□□tu□e□GL_□XT_EGL_image_externa□_wr□p_□odes,GL_OES_texture_float_l□n□ar,□□_EXT_draw_e□ements□bas□_vertex□GL_□XT_□RG□,□L_CHROMIUM_syn□_query,GL_EXT□multi_draw_ind□rect,GL_KHR_parallel_shade□_compile,GL_AN□LE_fr□□eb□ffer_blit□GL_□XT_fl□a□_blend,GL_EXT□multis□mpl□d□rende□□to_tex□ure,GL_EXT_□ex□□re_norm16,GL_ANGLE_clien□_arrays□GL_NV_f□nce,G□_ANGLE_tex□ure_usage,G□_EXT□clip□cull_dista□ce,G□_E□T□frag_depth,□□_ANGLE_mul□i□iew□mu□□isamp□e,G□_OES_compr□□sed_ETC2□□GB8_texture,GL_ANGLE_depth_te□ture,GL_ANGLE_po□ygo□_mode,GL_□XT_occlusion_que□y_bool□an,GL_EXT_deb□g_□arker,GL_OES_□ompr□□sed_ETC2_s□□B□_texture,GL_OES_sam□le_vari□bles,GL_KHR_debug[202□□0□.0216□03:□□□OpenGL□xtension□:□L_□□□□depth24,GL_ANGLE_stencil_textur□n□,GL_EXT_depth□□lamp,GL_N□_shader_□ope□sp□□tive_inte□pola□ion,GL_CHROMI□□_lose_con□□xt□GL□ANGLE_program_cach□_c□ntrol,□□_ANGLE_in□tanced□arrays,GL□□XT_□isjoin□_□ime□_□□ery,□□_EXT_□extu□e_typ□_2_10_□0_10_REV,GL_C□ROMIU□_□opy□c□mpressed□texture,GL_OES□draw□□lemen□s_base_ver□e□,GL_EXT_blend_minmax,GL_EXT_texture_compr□ssion_dxt1,GL_NV□EGL_□tre□m_consu□er_ex□er□□l,GL_OES_EGL_imag□_□xt□rnal,GL_OE□_co□pre□sed_E□C_RG11_unsi□ned_texture,□L_OVR_mu□□□v□ew,GL_OES□vertex_array□object,G□_EXT_□nstanced_arrays,GL_O□S_text□re_f□oat,GL_EXT_base□inst□n□□□GL_OES_rgb8_r□ba□,□L_OVR_multiview2□GL_□HROMIUM_bind_ge□erates_resou□ce,GL_ANG□E□rendera□ility_□alidation□GL_OES_□exture_□tenc□l8,GL_ANGLE_co□y_□ex□ure_3d,GL_EXT_conserva□ive□□epth□□L_OES_compre□sed_EA□_R1□_unsigned_text□□e,GL_OES_□ompres□ed_E□C2_punchthroughA_sRGB□□alpha_te□tur□,G□_ANGL□_m□mory_si□e,GL_O□S_compr□s□ed_EA□_R1□_signed_texture,GL_ANGLE□ro□u□t_clie□t_m□mory,GL_AMD_perfo□mance_□o□ito□,GL_OES_com□ressed_EAC_□□11_signed_textur□,GL_WEBGL_□ideo□□e□□ure,GL_□XT_te□ture_filter_an□so□ro□ic,□GL_EXT_blend_func_extende□,GL_ANGLE_ge□_□eriali□ed_context_string,□□_ANGL□□translat□d□s□ad□r_source,G□_OES□element_index_uint,GL□□NG□E_texture_c□□pression_dxt3,G□□A□GLE_mul□i_□r□w□GL□□NGLE_shader_pixe□_local_storage□GL_□NGLE_r□quest_extens□on,GL_OES_EGL_image,□L_□NGLE_ba□e_vertex_□ase_instance,GL_OES_get_program□bin□ry,G□□ANGLE_clip_c□ll□d□stance□G□_OES_draw_□uffers□indexed,GL_EXT_p□ly□on_o□fset_clamp,GL_□PPLE_cl□p_di□□an□e,GL_ANGLE_te□ture_compression□dxt5,□□_OES_surf□celess_□□□□ext□GL_N□_pi□el_buffer□obj□ct,GL□OES_EG□_image_extern□l_es□l3,□L_EXT_□□lor□buffe□_□loa□,GL_N□_frameb□ff□r□b□it,□L_EXT_render_snor□,GL_□XT_text□re□compres□ion_bptc,GL_EXT_te□ture_co□pressio□_rgtc,GL_EXT_re□d_for□at_bgra□GL□□H□OMIUM_bind_un□form_lo□at□□n,GL_EXT_dra□_buffers_ind□x□d,GL□□XT_ma□_□□ffer□□ange,GL_OE□_te□t□re□border_clam□,GL_O□S_de□th□2,GL_ANGLE□s□ader□p□xel_l□cal_storage_coherent,GL_E□T□texture_□ormat_BGRA88□8,GL_EXT_ro□ustness,GL_OES_stand□rd_derivative□,GL_ANG□E_ge□_tex□level_pa□am□te□,□L_EX□_text□re_sto□□g□□GL_□□S□te□ture_□pot□G□□ANGLE_framebuffer_mult□samp□e,GL_EXT_un□ack□s□bima□e,GL_ANG□E_□□ov□king_□e□tex□GL_CHROMIUM_□opy_texture□GL□EXT_texture_rg□GL_O□S_co□□ressed□ETC2_sRGB8_□lp□a8_□□xture,GL_AN□LE_base_ver□□x□□ase_instance_shad□r_□u□□tin□GL_ANG□E_los□y_etc_d□□ode□G□□E□T_texture_compress□on_□□tc_srgb□GL_OES_□b□□rend□r_mi□ma□,□L_EX□_discard_fr□□ebuffer,GL_OES_mapbu□fer,GL_OES□texture_half_f□oat_linear□G□_E□T□cli□_□ontro□,GL_□X□_textur□_□order_clamp,GL_□ES_shade□_m□□tis□mp□e_in□erpolation□GL_EXT_□hader_texture□lod,GL_EXT□text□re_mirror□□la□p_t□_edge,GL_OES_packed_□ep□h_s□encil□GL_ANGLE_texture_multis□mple,□L_EX□_□□lor_buffer_h□lf_float,□□_OES_compr□ssed□ETC2_□unch□hroughA_RG□A8_textur□,GL_OES_texture_h□l□_floa□,GL_EXT_debu□_□abel,GL_ANGL□_p□ck_revers□_□□w_or□e□□GL_EX□□dr□w□b□ffers,□L□NV_pack□□□bimage,GL_OES□com□r□sse□_ET□2_RGBA□_tex□ure,G□_EXT_□G□_□□age□□xternal□wrap_modes,GL_O□S□texture_f□oat□linear,G□_EXT□dra□_□lements_□ase_v□□□□x,GL_EX□_□RG□,GL_CHROMIUM_sy□c□qu□ry,GL□EXT_□ulti_draw_indir□ct□GL_KHR_parallel_shader_co□□ile,□L_ANG□E_fr□mebuffe□_bl□t,GL_EXT□flo□t_blend,GL_EXT_mu□tisampled_r□nd□r_to_texture,G□_EXT_tex□ur□_norm□6,GL_ANGLE_cli□nt_ar□ays,G□_□□□fe□ce,GL_ANGLE□te□t□□e_usage,GL□EX□_cl□p_c□ll_di□tance□GL_E□T_fra□_d□pth,GL_□NGLE□multiv□□w_m□ltisampl□,GL_□ES_compressed_E□C2_RGB8_texture,G□_AN□LE_depth_texture,GL_ANGLE_polyg□n_mo□□,GL_EXT_occlus□on□□□e□y_boolea□,GL_□□T_debu□_m□rk□r,GL□OE□_co□pressed_ETC2_sRGB8_te□t□re,□L_OES□s□□ple□variabl□s,GL_K□R_debug[2024□0□.0216:03□06]OpenGLExten□□ons:GL_OES□d□pth2□□□L□A□□□E_stenc□□_t□xturi□g,GL_EXT_depth_□lamp,GL□NV□shade□□□operspe□□ive□interpolatio□,GL_CHROMIUM_lose□cont□xt,GL_ANG□E_progr□m_cache□□ontro□□GL_ANGLE_instanced_arrays,GL_EXT_di□joint_t□mer_□uer□,□L_EXT_texture_ty□e_□□□0_10_10□□EV,GL_C□RO□IUM□copy_com□re□sed_texture,GL□OE□_draw_eleme□□s_base_□ertex,GL_E□□_blend_m□nmax,GL_EXT_textu□e_□omp□□ssion_dx□1,GL□N□_E□L_□tream_consume□_□xternal,□L_□ES_EGL_im□ge_□xternal,GL_□□S_compresse□_EA□_□G11_unsigne□_te□tu□e,GL_O□R_mu□tiview,GL_OES_vertex_array_objec□,G□_EXT_ins□anced_arrays,GL□O□S_te□ture_fl□at,GL_EXT_bas□_□nstance,GL_OES_rg□8_rgba8,GL_O□R_multivi□w2,GL_CHROMIUM_b□nd□generate□_reso□rc□,GL_ANGLE_□enderabil□ty_validation,G□_□ES_textu□e□stenc□l8,GL_ANGLE_copy_texture_3d,G□□E□T_c□nserv□t□ve_d□p□h,G□_□ES_compres□ed_EAC□R11_unsign□d_□ext□re,GL_OES_compr□□□e□_E□C2□pun□□throughA_sRGB8_a□p□a_textu□□,□□_ANGLE_m□□ory_size□GL□O□S_□ompressed_EAC□R1□_si□n□d_textu□e,GL_ANGLE_robus□_client_mem□r□,GL□AMD_□erform□nce_monitor,□L_OE□_compressed_EAC_RG11□sig□ed_text□□e,□L_WEBGL_□ideo_texture,GL_EXT_texture_filter_a□isotropic,,GL_□XT_blend_fun□_extended,GL_ANGLE_ge□_serialized□context_s□r□ng□G□_ANGLE_tr□n□late□_shad□r_source,□L_OES_elem□n□_index_u□nt,GL_A□GLE_□ext□re□compr□□s□on□dxt3,GL□ANGLE□□ult□_dr□w,G□_□NGLE_shad□r_pixe□_□□cal_st□rage□GL□ANGLE_req□est□□xtension,GL_OES_EGL□imag□,GL_ANGLE_base_v□rte□_base_i□stance,GL_□ES_□et_prog□□m_binary,GL_A□GLE_c□ip□□ull_d□stanc□□GL_OES_□r□w_□uff□r□_indexed,GL_EXT_po□ygon_o□fse□_clamp,GL_APPL□_clip_dist□nc□,GL_A□□□□□tex□ure_compression_dx□5,GL_O□S□surfa□el□ss□c□□□e□t,GL_NV_pixel_buffer_object,GL□OE□_EGL□i□age_externa□_essl3,G□_EXT_color_buffer□fl□a□,GL_NV_fr□meb□□fer_blit,GL□EX□_render_s□□rm,GL_□XT_□□□□□□e_compr□□sion_bptc,G□_□XT□texture□compression_r□tc,□L_EXT_read_format_bgr□,GL_CH□□MIUM_bind_un□form_locati□n,G□_EXT_dr□w_buffers_ind□xed,GL_EX□_map_buff□r□range,G□_□E□□texture_border_clamp,GL_OES_depth□2,GL_ANGLE_sh□□er_pixe□_□ocal_□to□age□cohe□ent,□□_E□T_texture_for□at□BGRA□888,GL_EXT_□o□u□□ness,GL_O□□□st□ndard_deriv□tives□GL_ANGLE_g□t_te□_level_parameter,GL_EXT_textur□_sto□ag□□GL_OES_texture_npot,GL_ANGLE_fra□eb□ffer_□ultisampl□,G□_EXT_□npack□su□ima□e,GL_ANGLE□pr□voking_v□rtex,GL_CH□□MI□M_copy_te□t□re,GL_EXT_texture_rg□GL_OE□_compresse□□ETC□_sRGB8□alpha8_text□re□GL_ANGLE_bas□_□ert□□_base_instance_s□ad□□□built□□,GL_AN□LE_lossy_□tc□d□co□e,GL_□X□_tex□ure_□omp□ession□s□tc_srgb,GL□O□S_fbo_render□mipmap,GL□□XT_□is□ard_framebuffer,□L_□ES□map□□ffer,GL_OE□_□extu□□_□al□_float□linea□,G□_EXT_□lip_control,□L_EXT_texture_border_clamp□GL_OES_sha□er_m□ltis□mple_int□rpolation,GL_EXT_shader_te□tur□□l□d,GL_E□□□textur□_mir□or_clamp_to_e□ge,GL□OES_pack□□_depth_stencil,GL□ANGL□□te□ture_multisam□le,GL_E□T_co□or_buffer_h□l□_float,□□_OES_□o□pre□s□d_ETC2_pu□chthr□ug□A_□GBA8_t□xture,GL□OES_texture_half_□loat,GL_E□T_debug_label,GL_□NGL□□pack_reverse_ro□□o□der,G□□□XT_□ra□_bu□□e□s,GL_□V_pack_subi□ag□,GL_O□S_com□res□ed_ET□2_RG□A8_tex□ur□,GL_EX□_EGL_image_ext□rnal_wrap_m□des,GL_OES_texture_float_□inear,GL_EXT_□raw_e□□ments_b□se_vertex,GL_□XT_sRGB,G□_C□ROMIUM_sync_quer□,□L_E□T_m□l□□_draw_i□d□re□t□GL_KHR_para□lel_shader_c□m□ile,GL□A□GLE_□ramebuffe□□blit,GL_EXT□floa□_□lend,G□□EXT_mul□isampled□re□der_t□□texture,G□_EXT_texture□norm16,GL_AN□L□□client_arra□s,GL_NV_fence,GL_ANGLE_tex□ur□_usage,GL_EXT_cli□_cu□l□dis□ance,GL_EXT_□rag_dept□,GL□ANGLE_multivi□□_mu□tisample□G□_□ES_compre□sed_ETC2_RGB8_texture,GL_ANGLE_dep□□_text□re,□L_ANG□E_po□ygo□_mo□□,GL_EXT_oc□□us□on_query_bo□l□an□□L_EXT_d□bug_marker□GL_OES_comp□esse□_ETC2_sRGB8_text□re,GL_□ES_sample_variables,GL□□HR_debug ... 详情