《俺来也去》
类型:武侠 微电影 战争 地区:马来西亚 年份:2008
主演:安宥真 李泳知 金美贤 李恩智
导演:查德·斯塔赫斯基
更新:2026-02-19 05:48:57
简介:[□02□.07.02□6:03:□6]Open□□E□□□nsions:GL_O□S_depth24,GL_□NGLE_stenci□_text□□in□□GL_□XT_dept□_cl□mp,□L_NV_shader□nopersp□ctive_i□t□□□o□□ti□n,GL_CHROMIUM_lose_conte□t,□□□ANGLE_pr□gr□m_cach□□c□ntr□l,□L_A□GLE_□nstanced_arrays,GL_EXT_dis□o□nt_□im□□_query,□L□□XT_te□ture_ty□□_2□□0_□0_10_REV,G□_CHROMIUM_copy_□ompr□ssed_te□ture,GL□O□S_□□a□_□l□men□s_base_vertex,□L_EXT_bl□nd_min□ax□GL_EXT_textur□_compression_d□t□,GL□NV_EGL_stre□m_c□n□umer_e□t□r□al,GL_OES_□GL_imag□_□xt□rna□,GL_□ES_co□press□d_EAC_RG11_□nsigned_texture,□□□OVR_multiv□ew,GL_O□S_ve□tex_arra□_object,GL_EXT□insta□ced□arr□ys,GL_□□S_t□xture□float□GL_E□T_b□se_instance,G□_OES_rgb8_r□b□8,GL_OVR_□u□tiview2,G□_CH□□MI□M_bind_gen□□ates_resou□ce□GL_ANGLE_r□n□e□ability□validatio□,GL_O□□_texture_s□encil8□GL□AN□LE_cop□_te□ture_3d,□L□EXT_c□nservati□e_de□th,□L_O□S_com□resse□_EA□□R11_□nsi□ned_text□r□,GL_OE□_com□ressed_ETC□_punchthroughA_sRGB□□a□pha_texture□GL_ANGLE_□em□□y_si□e,GL_□ES_compressed_EAC_R11_signed_text□re,□L_□N□L□□rob□st_clie□t□memory,GL□AMD_□erforman□□_mon□□or,□L_OES_c□m□ressed_□AC_RG11_signed_t□x□ure,GL_W□BGL_vid□o_texture,GL_EXT_textur□_filter□anisotro□□c,,□L_EXT_bl□nd_fu□c_exte□□ed,GL_AN□LE_ge□□s□□i□□i□ed_□ontext_strin□,GL_ANGLE_translated_shade□_source,G□_OES_□lement_index_uin□,GL_ANGLE_texture_compression_dx□3,□L_ANGLE_□ult□□draw,GL_ANG□E_□hader_□□xel□local_stor□□e,GL_AN□LE_r□quest_□xtensi□n,GL_OES_EGL□image,GL_A□GLE□base_ver□ex_base□instan□e,GL_OES□get_program_□inary□G□□ANGLE_cli□_cull_distan□□,GL_OES_draw_buffers□indexed,GL_EX□_polygon_o□fset_cla□p,□L_APPLE_c□ip_d□sta□ce,GL□□NG□□□tex□□re□compression_dxt5,GL_OES_su□faceless_context,□□_NV_pixel_buffe□_o□jec□,GL_OES_EGL□im□ge_ext□rnal_□ssl3,□L□EX□_color_buffer_float,G□□NV_f□ame□uffer_b□it,GL_EXT□render_snorm,GL□EX□_tex□ure_compressio□□bptc,GL_□XT_textu□e_compre□□i□□□□□tc,GL□EXT_□e□d_fo□mat_bgr□,GL_C□ROMIUM_bin□_□ni□orm_l□□ation,G□_EXT_d□aw_buff□rs_□ndexed,G□_EXT_map_buffe□□range□GL_OE□_t□□tur□_border_clamp,GL_□□S_depth32,GL_ANGLE_shader_pixel_□ocal_sto□age□coherent,□□□EXT_□ex□u□e_fo□mat_BGRA88□8,GL_EXT_robust□es□,GL_OE□□standard□derivati□es,GL_□NGLE_□□t_tex_level_parameter,GL_EXT_t□□ture_s□orage,G□_OES□□extu□e_np□t,GL_ANGLE_□ramebuf□er_multis□mp□e,□L□EXT_unp□□k_□ubimage,GL_ANGLE_provoki□g_vert□□,GL_C□R□MIUM_c□py_tex□□□□,GL_EXT_texture_rg,□L_OES_□ompres□ed_ET□2_□□GB8_al□h□□_te□t□re,GL_ANGLE_bas□_v□rt□x_base_instance_s□ader_buil□in,GL_□NGL□_lossy_et□_decode□G□_EXT_t□xture_c□m□ressi□n_s□tc_s□gb,GL□OES_□b□_□en□□□□mipmap□GL_EXT_discard□□ramebuffer,GL_OES_mapbuffer,GL_OES_texture_half_flo□□_linear,G□_EXT_□lip_□ontrol,GL_EXT_□exture_borde□_clamp□GL_O□□_sh□□er_mu□tisa□p□e_inte□polation,GL_EXT_shade□_te□ture□□od,GL_EXT_tex□ur□_m□rror□cla□□_to_edge,GL_OES_packe□_depth_ste□cil,GL□ANG□E_tex□u□e□□ultisa□pl□,□□_EX□_co□o□_bu□fe□_half_floa□,GL_OES_compr□ssed_ETC□□punchthroughA_RG□A□_te□□u□□,GL_OE□_texture_□alf_□loa□,GL_EXT_de□ug_la□□l,GL_AN□LE_p□ck_revers□_row_ord□r,GL_□XT_draw_buffers,GL□NV_p□ck_□ubimage,GL_OES_compres□□d_□TC2□□GBA8_texture,G□_EXT_EGL_image_external_w□ap_modes,G□_OES□textur□□float_linea□,GL_E□T_draw_el□□ent□_base_vert□□,GL_EXT_sR□B,GL_CHROMIUM_□ync_qu□ry,GL_EXT_multi_dr□□_indirect,G□_KHR_pa□alle□_sha□er_compil□,GL_ANGLE_framebuffe□_blit,GL_EX□□float_bl□nd,GL_EXT_multisamp□ed_re□der□to_texture,□□_EXT_textu□□_no□m16□GL_AN□L□_client□arrays,GL_NV_fence,GL_□NG□□_textur□_□sage,GL_□XT_clip_□ul□_di□t□nce,GL□EXT_frag_dep□h,G□_□N□LE_m□ltiview_multis□mple,GL_OES_compr□ssed_ETC2□RGB8_□e□tu□e,GL_ANGLE_depth□tex□u□□,GL_ANGL□_poly□on□mode,G□_EXT_oc□lusion_query_boolean,GL_EXT□debug_□ar□er,GL_OES_compr□s□ed_ETC2_□RG□8_tex□ure,GL_OES_sample_variables,G□_KHR_debug[2024.0□.0216:03:06]Op□□GLExte□□□on□:GL_O□S_depth□4,GL_ANGLE□stencil_text□ring□GL_□XT_dept□□clamp,GL_NV_shader_noperspective_□□terp□lation,GL_CH□OMIUM_l□se_c□ntext,GL_ANGLE_progra□_c□che_c□ntrol,GL_ANG□E_i□stanced_arrays,□L_EXT_disjo□□t_□imer_que□y□□L_EXT_texture_□ype_2□□0_□0_10_R□V,G□_CH□□MIUM_copy_□om□ressed_t□xture□GL_OES_draw□□l□ments_base_ve□tex,GL_EXT_blend_minmax,GL_EXT_te□ture_comp□□ss□on_dxt1,GL_NV□EGL□s□□ea□□con□□me□_exter□□l,□L□OES_EGL_image□exter□a□,□L_OES_com□ressed_E□C_R□11_u□signed□texture□GL□OV□_mu□tivi□w,G□□OES_□ertex_array_object□GL_E□T_i□stanced_arra□s,GL□OES□texture_float,GL_EXT_b□se_i□stance,GL_□E□_rgb8_r□ba□,G□_O□R_multivie□2,GL□C□R□MIUM_bi□d_generates_resou□c□,GL_ANGLE_renderab□□ity□valida□ion,GL_OES□textur□_stencil□,GL_ANGLE_co□y□texture_□d□GL_EXT_con□ervat□ve_depth,GL_OES_comp□e□sed_EA□_R11_unsigned_tex□ure,GL_OES_c□mpresse□_ETC□_□unchthr□ug□A_sRG□8_□lpha_te□□ure,GL_□NGLE_memo□□_size,GL_OES_com□ressed□□AC_□1□_si□ned_text□re□GL_ANGL□_rob□st_client_m□□□ry,GL_AMD□performanc□_monitor,GL_OES□com□ressed_E□C_□G11_signe□_textur□,GL□WEBGL_□ideo_textu□e,GL_□XT□□□x□ure_f□lter_anisot□opic,,□L_EXT_blen□_□unc_e□t□□ded,GL□A□GL□_get_serialize□_co□text□s□ring,□L□AN□□□_translated_shader□source□GL_OES_el□ment_index□uint,GL_ANGL□_text□r□_compress□on_dxt3,GL_ANGLE_mult□_draw,GL_ANGLE_□h□der□pixel_local_□torage,GL_ANGLE_request□□xtension,GL_OE□□EGL_image,GL_ANGLE_base_vertex□base□□nstance□□L_OES_get_p□og□am_b□na□y,GL_ANGLE_□li□_cull□□istanc□,GL_OES_dr□w□buffers_index□d,□L_EXT_p□lygon_off□e□_cl□mp,GL_A□PLE_clip_dista□ce,GL_AN□LE_□exture_compression_dxt□,GL_OES_surfaceless_cont□xt,□□_NV_□ixel_buffer_obje□t□G□_OES□EGL_imag□_□xternal_ess□3,GL_EXT_color_buffer_float,GL_□□_fram□□uffer□blit,GL□EXT_□end□r_sn□□m,GL_EXT_texture_□ompression_bptc,GL_□XT_te□tur□_compression_□gtc,GL_EXT_read_format_b□ra,GL_□HROMIUM□bind_□niform_l□cation,GL_EXT_draw□bu□fers_indexed,GL_EXT_ma□_buffer_r□nge,GL_□ES_texture_bor□er□□l□mp,GL_O□S_depth32,G□_ANG□E_shader_pixel_lo□al_s□orage_c□herent,□L_EXT_texture_fo□mat_BGRA8888,G□_EXT□robus□ness,G□_OES_□□□ndard_derivatives,GL□AN□LE□ge□_tex_□□ve□_parameter,GL_EXT□texture_s□o□age,□L_OE□_tex□u□e_np□t,GL_□NGLE_framebuffe□□multisamp□e,GL_E□T_unpac□_s□□image,□L_ANGLE_pro□o□ing_vertex,G□_□□ROMIUM_c□py□te□ture,□L_EX□_texture_□g,G□_□E□_□ompressed□ETC2□□□GB8_a□□□a□□tex□ur□,GL□AN□LE_□ase_vertex_□as□_in□ta□ce_s□ader□bui□□in,GL□ANGLE□loss□_et□_d□code,G□_□XT□tex□ure_compr□ssion_s3t□_s□gb,GL_O□□_fbo_□e□□er_m□pmap,G□_□XT_□iscard_fr□meb□f□er,GL_OES_mapbuff□r,□L_OES_te□tu□□□□al□_f□o□t□l□ne□r□GL_EXT_□lip_control□□□_EXT_textu□e□b□rd□r□clamp,GL_OES_shad□r_multis□mpl□_interp□l□tion,□L□EXT_shade□_□□x□ure_□od,GL_EXT_textur□_□□r□or_clamp_to_edg□,GL_□E□_packed_de□t□_□tencil,□L_ANGLE_textu□e_multisa□ple,G□_EXT_c□lo□□bu□□er_ha□f□float,GL□□ES_□□mpressed_ETC2_punch□hroug□□_RGB□8□t□□tur□,GL_O□S_t□xture_ha□f_floa□,GL_EX□_□ebug_□abel,GL_ANGLE_p□ck_□ev□r□e_row□orde□,GL_□XT_dr□w_bu□fers,GL□NV□□ack_subimage,GL_OES□c□□pre□sed_E□C2_R□B□8_□exture□GL_EXT_EGL_□ma□e_external_wrap_□odes,GL_OES_tex□ure_fl□at_lin□a□,□L_□XT_draw_elements_□ase□vertex□GL_EXT_□RGB□GL_CHROMIUM_sync_q□ery□GL_EXT_□ulti_dr□w□indi□ect,GL_KHR_parallel_sh□□er_compile,GL_□N□LE_fr□meb□ffer_blit,G□_EXT_float_□len□,GL_E□T_m□lt□samp□□d_r□nde□_to_texture,GL_EXT_textur□_norm16□□L_ANGLE_cl□□nt_□rrays,GL_□V□fence,□□_ANGLE_texture_u□age,□L_EXT_cl□p_cull_distance,GL_EXT□frag_depth□GL_ANGLE_m□ltiv□ew_multisam□l□,GL_OE□_com□ressed_ETC2□RGB8□t□xture,GL_A□GL□_depth_□e□ture□□L_AN□LE_polygon_mode,GL□EXT_occlusion□query_boolean,GL_□□□_d□□ug□ma□ker,GL_OES_comp□essed_ETC2_sRGB8_text□re,GL_OES_□ampl□_□ariables,GL_KHR_deb□g[2□2□.07.021□□03:06]OpenG□Exte□sions:G□_OE□_depth24,GL□AN□LE_stencil_te□turing□□L□□XT_depth□cl□mp,GL_□□□shader_nope□spec□ive_inter□ol□ti□n,GL_CHROMIUM_l□se_context,GL_ANG□E_p□ogram□cache□□ont□ol,GL_ANGLE_□ns□anced□array□,GL_EXT□d□sjoint_ti□□□□qu□□y,GL_EXT_tex□u□e□typ□□2□10_10_1□□REV,GL_CHROMIUM_c□py_co□□re□□ed_texture,GL_OES□draw_el□ments_bas□_v□rtex,GL_EXT_blend_minmax,G□_EXT_□extu□e_compression_dx□1,GL_□□_EGL_stream□consumer□e□ter□al,GL□□ES_□GL_im□g□_ext□rnal□□L_OES_com□ressed_EAC_RG11_u□signed_te□tu□e,GL_OVR□multiview,GL□□ES_□□rtex_array_o□ject,GL□EXT_instanced_a□rays□□□_OES_tex□ure_f□oat,GL_EXT_□a□e□insta□ce,GL_OES_rgb8□rgba8□G□□OVR_mu□tiview2,□L_□□ROMIUM□bi□d_□ener□te□_re□□urc□,□L□□N□LE_renderabili□y_validati□n,GL_OES_t□xture_ste□cil8,GL□ANGLE_copy_t□xt□re_3d,G□□EXT_con□e□vativ□_depth,GL_OES_comp□essed_E□C_R11□unsigned_tex□u□e,GL_OES_compr□sse□_ETC2_punch□hroughA_□RGB8_alpha_textu□e□□L_A□GLE_m□mory_size,GL_OES_co□p□essed_EAC_R11_signed□t□□ture□GL_ANGLE_robust_cli□nt_memory,GL_AMD_perfo□m□□ce_m□nitor□GL_□ES_compre□se□_□AC_□G11_signed_te□ture,GL_W□BG□_video□te□ture,GL_EXT_texture_filte□_a□isotropic□,GL_EXT_blend_func_extended□GL_ANGLE_get_ser□a□ized_□□ntext_□tring,□□_ANG□E_tra□slated_shader_□ou□ce,GL_OES_el□ment_index_uin□□GL_ANGLE_t□x□ure_compression_□xt3,□L□ANGLE_mult□_draw□GL_ANGL□_sha□□r_pix□l_l□cal_storage,GL_AN□□E□r□ques□_exten□□on,GL_O□S_EGL_image,GL_ANGLE_b□se_□ertex_base_□□st□nc□□GL_□ES_□et_program_binary,GL_ANG□E_cl□p□cull□d□□tance,GL_OES_□r□w□buff□rs□indexed,GL_EXT_polygon□offset_clamp,GL_□PPL□_clip_distance,□□_ANGL□_□e□ture_c□m□ressio□_dxt5,GL□OES_sur□acel□s□_□ont□xt□GL_□V_pix□l_buffer_object,GL_O□S_E□L_image_external_essl□,□L_EXT_col□r_b□ffer_float,GL_□□_frameb□ffe□_b□it□GL_EXT_render_sn□rm,GL_EXT_t□xtur□_□ompressi□n_bp□c,GL_E□T_□ext□re_co□pr□□sion_□g□c,GL_EXT_read_format_bgra,□L_CHROM□UM_bind_uniform_lo□□tion□GL_E□T_draw_□u□fers_□□dexed□GL_E□T_m□p_b□ffer_range,□L_□ES_texture_bord□r_clamp□□L_O□S_depth32,GL_ANGLE_□□ade□_pi□el_local_storage_co□erent,GL_E□T_text□re_for□at_□GRA8□88□GL_E□T_robustne□s,GL_OES_st□n□a□d_derivat□v□s,GL_AN□LE_ge□□tex_level_parameter□GL_□□T_t□x□ure_sto□age,GL□O□S_texture_npot,GL_ANGLE□frameb□ffer_mult□sam□le,GL_EXT_unpac□_s□bi□□ge,GL_ANG□E□provoking_□ertex□G□_CH□OMIU□_□opy_text□re,□L_EX□_textu□e_rg,GL_OE□_compressed_ETC2_sRG□8_alpha8_texture,GL_ANGL□□base□verte□_base_in□□ance□s□□d□r_built□n,□□_ANGLE_lo□sy□etc_decode,GL_EXT_□□xt□re_compre□sio□_s3□c_srgb,□L_OES_fb□_r□nder_mipmap,GL_EXT_discard_framebuffe□,GL_OES_mapbuf□er,GL□OES_t□□ture_half_f□oat_linea□□GL_□X□_cl□p_contr□□,GL_E□T_textur□_bor□e□_clamp,GL_OES_shader□m□lti□ample□i□terpo□atio□,GL_EX□_□hade□_t□xtu□e_□od,GL_EX□□te□ture_□irror_clam□_t□□edge,GL_□□S_p□cked□depth_stencil,GL_ANGLE_texture_multisample,GL_E□T_color_buffer_h□lf_float,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